Made by me, driven by you? Author : Kevin 'Rorshach' Johnstone (rorshach@nc.rr.com) webs : www.3dpalette.com/~rorshach - www.quakefiles.com/rorshach Usage : Place the PK3 file in Quake3/Baseq3 folder, load in Q3R texture window Info : I made this texture set for Headhunters3 (http://tarot.telefragged.com/hh3). They are for everyones use. The hope of seeing the work i did become a building block for the community to make some levels with a 'different' style is what has made me release them. I look foward to seeing what you all make. They can be used by any individual or Mod/ TC / clan etc as long as its not to make money. If you want to make money or enter a competition with a large prize im afraid thats a no no unless you want to split the prize with me. Understand?? Request: Many of these textures have alpha channels. IF you produce good shaders for use with these, please send me a copy when finalised so that they also may be shared around for the benefit of the community. Cheers, r.