There are 4 elevators in each base that lead directly to the flag room. Hence the name of the map "Elevate". Entering the front entrance of a base is easy, There is also a water entrance under the bridge in the middle that takes you right into the enemy base.
Take your team's flag from the spawnroom to your APC at the other end of the map. The enemy is trying to do the same. The game resets when one team scores. Dropped flags sit for 30 seconds before returning to base.
A US plane goes down near the US/CAN border, and a group of pilots are help up in a small village. It's up to the US troops to help the pilots escape back into US. Canadian Mounties try to stop the pilots from escaping.
The flags are located on the upper floor of the bases. Bring the enemy flag to the lighted capture point centered on the floor of your main ramp room to capture it.
Extr. Team 1 escort the prez to hanger 16. Rebels hunt down the Prez and kill him! The Prez will die slowly, if Rebels are allowed to advance flag into Nuclear Storage area!
Enter the enemy Base and open the gate to the bunk. Steal the flag and bring it back to your base.
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Installation
Unzip and place the (mapname).BSP and (mapname).txt files into your C:\Sierra\HalfLife\Tfc\Maps directory. Create the maps subdirectory within C:\Sierra\HalfLife\Tfc if required.