1st Objective: Deactivate The Laser. 2nd Objective: Capture The Flag. Scoring Offense: 5 pts for deactivation. 10 pts for the capture. Scoring Defense:5 pts every minute when the flag is on the pedestal.
Blue must penetrate the Red mountain base, retrieve the flag, and bring it back to their cave outpost. If Blue can find a way to seal off the Flag Turret, they will gain easy entry. Falls from a height can be deadly.
The Terrorists MUST protect their key! Points are only scored when the key stay's in it's starting position. The Navy Seals have to steal the key, deactivate the laser field then activate the self-destruct switch in the silo.
Blue team starts as the attacker. Red team starts as the defender. The attacking team starts at the bottom of the hill and must take control of the town by moving uphill and taking control of Command Points equentially. The defending team simply tries to hold out as long as they can. Once the attackers succeed, teams swap, and play begins again.
Red has to defend the Blutfestung for 15 minutes to activate the rocketstrike: Blue has to destroy the rockets in the command-center of the Blutfestung:
Functional, medieval style, catapults - to launch yourself or others across the map, A new entrance to each base can be found by detpacking the center of the battlements, these can be repaired by their respective teams by hitting the rubble with the engineers spanner
Objective: Blue team must take their flag to Red team's Headquarters to win the game. There are two command points on the way which must be secured in order.
Intelligence Reports show that the enemy have taken control of an abandoned Nuclear Fusion test facility in the deserts of the south east. To prevent them from continuing our research we have decided the site must be destroyed.
Attackers mission: Turn off the lasers guarding the flag by destroying the generator! Take the flag to the Helicopter! Defenders mission: Defend the flag!
One team, the Defenders, has to defend the base and their key from the attacking team, the Invaders. The Invaders must grab the enemy key and run it back to their capture point, via the various security areas and doors.
Only one stronghold remains against the unification of Japan... Osaka Castle. The Ii, loyal retainers of the Tokugawa, must take the castle by force. Opposing them are the warriors of the Goto family.
Objective: Blue team (Attackers) must bring their flag to the Command Point inside the Red base. Red team (Defenders) tries to defend the Command Point as long as possible. Once the Attackers succeed, the flag is reset and all players are moved back to their starting positions.
Attackers must move through the village of turin to grab the flag located at Il Centro. Hold onto the flag for as long as possible. But, don't enter the respawn rooms or the flag will return. Defenders must keep the flag away from the attackers to score points.
This map has everything to give a good play because of the fact that there will be times when your team will have to attack and other times when it will have to defend its base of the team that wants to steal the flag
Red team steals relics from cathedral and caps in village. Blue must return stolen relics.
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Installation
Unzip and place the (mapname).BSP and (mapname).txt files into your C:\Sierra\HalfLife\Tfc\Maps directory. Create the maps subdirectory within C:\Sierra\HalfLife\Tfc if required.