Download, unzip the 3 Tgas in your \quake\tenebrae\override\progs
folder, launch tenebrae (I used E2M3 for checking in game).
Note : no Head Gib skinsand
this version doesn't work with Tenebrae 1.02 (1.03 beta and higher supports
normal maps)
Here is a 3DSMax render of the HighPoly Version used for
the normalmap generation, with the final skin.
The low poly, highpoly/controlmesh, the smoothed very high poly mesh,
and the low poly with textures and normal map.