OgrO's Quake Tenebrae Page
Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. These are essentially the same algorithms as used by the new Doom game. | |
Here are some skins for the original quake1 models, usable
only with quake tenebrae.
The Ogre The Demon The Zombie The Grunt The Enforcer The Hell
Knight The Vore The Shambler
For Worldcraft 1.6 users, here is a FGD for Tenebrae |
(c)2002 Francois-Xavier Delmotte