============================================================================== Title : Nyarlathoteps Sand Castle Date : 11th January 2017 (version 1d) Author : Simon "sock" OCallaghan (http://www.simonoc.com) Description : Large Bucket of Sand, Stone and Water! Feedback : Henrik "Giftmacher" Oresten and Noel "Ionous" Lacaillade IMPORTANT : This map will only work with Arcane Dimensions 1.5 MOD : Always use the latest Quake client engines! QuakeSpasm (http://celephais.net/board/view_thread.php?id=60452) Mark V (http://www.celephais.net/board/view_thread.php?id=61375) ============================================================================== Installation of Arcane Dimensions --------------------------------- * Download Arcane Dimensions (AD) 1.5 and Latest Patch (http://www.simonoc.com/pages/design/sp/ad.htm) * Create a new folder called "AD" in your Quake folder * Copy the Zip files (1.5 + patch) into the "AD" folder * Extract the contents of the AD zip files (1.5 + patch) * Create a new shortcut to your preferred Quake engine * Add the following to the shortcut command line -game ad * Run the shortcut (click icon) and make sure the engine loads * Start a new game and make sure the new AD start map loads Installation of Map ------------------- * Copy this map zip file into the AD folder * Extract the contents of the zip files into AD folder * Run the shortcut (click icon) and make sure the engine loads * Setup skill level via the console using "skill X" command 0 = easy, 1 = normal, 2 = hard, 3 = nightmare * Start the map by typing at the console "map ad_scastle" * Remember to record a demo once you start the map! * Refer to the AD readme file and documentation if you want to customize the way the AD MOD is setup ============================================================================== copyright: The source map file is in the zip file for viewing pleasure. Please do not use any of these assets in ANY COMMERCIAL PROJECT. Remember to give credit if you use any of the assets. additional The majority of the textures are based on existing Quake assets compilers and BSP/VIS Compilers - by Eric Wasylishen / Kevin Shanahan Dev tools: Coloured light and LIT support by Bengt Jardrup & MH TexMex 3.4 by Mike Jackman (organize textures) ============================================================================== Map Information: Game : Quake SP only + Arcane Dimensions MOD Coop/DM : Spawn points exist, not tested. Difficulty : Easy 78, Normal 110, Hard 142 - Monsters Editor : SDRadiant 1.3.8 Build Time : 2 weeks (Xmas break) ============================================================================== Distribution / Copyright / Permissions Copyright (c) 2017 sock, mememe[at]simonoc[dot]com All rights reserved. Quake I is a registered trademark of id Software, Inc. This MOD/MAP may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==============================================================================