Bushboys Quake Prefab Park - Prefabs - miscellaneous items - windows/grills.
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Site design by
Matthew 'Bushboy' Trow
for 640x480 res, no frames.
Works in almost all
browsers but looks
best in Netscape :)
Hosted by PlanetQuake
[the quake prefab park]

[prefabs]
 

ARCHES/SUPPORTS -- COLUMNS -- DECORATION -- DOORS -- LIGHTS -- PIPES/HALLS -- STAIRS/RAMPS/BRIDGES/LIFTS -- WINDOWS/GRILLS -- TRAPS

 
WINDOWS/GRILLS

[w_gothic.map] w_gothic.zip(2k) - submitted by AzrKnight.
A medevil style window complete with top bounding box for easy insertion.
15 solids, 88 faces.

[medewins.maps] medewins.zip - submitted by EutecTic.
A selection of windows with a medevil feel - great texture work and construction.
xbarwind.map 14 brushes, 88 faces
-A medieval dungeon style window with metal crossed bars
xslitwind.map 8 brushes, 48 faces
-A medieval style slitted window with city textures.
 
 
laxwind.map 20 brushes, 120 faces
-A metal-ish style window with a ghoulish mystic sort of look. Copper textures
lixwind.map 7 brushes, 42 faces
-A metal style window with a light texture in the middle piece
wizwind.map 16 brushes, 96 faces
-A wizard style window with a semi diamond shaped opening (real weird looking that one)

[grill128.map] grill128.map
10 brushes.
Can be used as a floor grill or a window. It is 128w by 128h by 64h.

[grill160.map] grill160.map
8 brushes.
As above except 160w by 160h.

[hexgrill.map] hexgrill.map
19 brushes.
As above.
Brushes Neatened up by Eutectic - note the before and after in the screenshot.

[windows.maps] windows.zip - submitted by Noel Weer of The Quake Workshop.

A set of simple windows.

[brickwin.maps] brickwin.zip - submitted by Imaginos.

The round windows in this set were created using vertex manipulation rather than brush subtraction/carving.
This is a very good habit to get into, as brush subtraction can often cause a lot of QBSP errors.



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