Bushboys Quake Prefab Park - Help
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Take Note:
This page is designed to give you some background info into the use of the prefabs - it is not here to explain how to create Quake levels - other people have made brilliant sites dedicated to level creation - go to the links section if you need help getting started on level creation.

The Prefabs
All prefabs contained within this site will usually have no entities.
The prefabs vary in complexity, the bottom line being addition of other features within them to spice up your level and to make it more original.
There are different types of prefab groups - prefabs which will join together forming tunnels and intersections and stand alone prefabs which can be used anywhere.

Refering to the prefab types which join together, the join point in most cases will be pretty self explanatory. The Prefab section of the site will has 'groups' of prefabs for download which are designed around the same grid size and style.
For instance, a tunnel will join onto a corner piece of tunnel or a 4 way intersection in one group of prefabs, but to join them onto a prefab from another group will require additional construction.

The use of Prefabs in editors
As level designers know, it is a serious pain creating the same things over and over again - there are editors out there with built in prefab libraries that can be added to - this site is non-editor specific and all prefabs are saved in the standard '.map' format.

If you are using an editor which has a prefab library which can be added to then you can simply add the prefabs into the library for easy extraction, otherwise the use of an editor which can handle multiple files will be a neccesity mainly because you will have to copy and paste the prefabs into the map you are designing.

Because of the format of the standard 'map' file, all the brushes in the prefabs will be seperated - an editor with a 'group objects' facility is also pretty much a neccessity.

Most level designers remain loyal to the editor they first used to create thier first successful Quake map, but if you are new to level creating, a visit to the links section will be helpful.

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