Mapping With Randomness ======================= Overview -------- This is a small little patch that will let you have more control (or less control, depending on how you look at it) over how "objects" (primarily monsters and items, but other things as well) appear in your map, by allowng you to specify that things should appear randomly. One or more objects can be assigned to a random group. Each group also has one or more locations assigned to it. When the map is loaded, the objects will be randomly placed at the locations, with any excess objects not appearing at all. You can specify that less than the maximum possible objects be placed. You can fine-tune the objects or the locations (or both) by skill setting, as well as letting the difficulty determine how many objects from the group appear. For more information, including usage instructions, see random.txt inside the zip file. Gregory R. Payne (known in most places as either Lardarse or Pineapple) April 11th 2010