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Quake deathmatch level
Contents of addict.zip : addict.bsp,addict.txt
Version : 28 september 1998
Title : quake addict
Filename : addict.bsp
Author : Peter Bisseker [assasin]
Email Address : bisseker@clara.co.uk
Description : dapak stlye level :)
Additional Credits to : id for Quake,Ben Morris for Worldcraft,Tim Wright for Arghlite
Antony Suter for rvis amd Ken Alverson for Wqbsp165
Deathmatch levels by author : assasin_x, bounce, base_220, cat, cross, dmf_101, dong, encounter, fortress, funny3, funny5, halls,
hurt, junkie, j_dm, pdm3, pdm4, pdm5, pdm6, pdm7, pdm8, pdm9, potty2, pro_dmq, pro_dmr, q_dm, rekessib, rift, super_bot,
sukie, sudden, nih, uncon, weep, xomis,
Single player levels : mymap, tomb
All these levels can be found in ftp://ftp.cdrom.com/pub/idgames2/levels
**************************************************************************************************************************
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes (5 starts)
* Construction *
Base : New level from scratch
Editor(s) used : Worldcraft 1.6a
Known Bugs : None
Build Time : 40 hrs
: vised with transparent water. ( not a lot of water in this one )
Texture Wads used : various. new textures from ( infernal machine and ztndm4 ) dlight_2 from
infernal machine and head_mt7 from ztndm4.
QBSP Time : 130.0 seconds
Light Time : 35.0 seconds
VIS Time : 258.0 seconds
credits :to those`s responsable for the textures i`v used
* Copyright / Permissions *
This level is (c)copyrighted by Peter Bisseker 1998
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without id software
and my explicit permission.
You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.